As we dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to shift your checkers safely around the game board to your inside board and at the same time your opposing player shifts their pieces toward their home board in the opposing direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the need for specific tactics at particular times. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Tactic

If the goal of the blocking strategy is to slow down the opponent to shift their chips, the Priming Game plan is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if he ever tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you have successfully assembled the prime to prevent the activity of your competitor, your competitor doesn’t even get to roll the dice, and you move your pieces and toss the dice again. You’ll be a winner for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to better your odds of winning, but the Back Game technique relies on seperate tactics to do that. The Back Game plan is commonly used when you are far behind your opponent. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to employ in Backgammon because it needs careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.