In exceptionally simple terms, there are 3 fundamental strategies employed. You must be able to switch strategies quickly as the action of the match unfolds.
The Blockade
This consists of building a 6-thick wall of pieces, or at least as thick as you are able to manage, to barricade in the competitor’s checkers that are on your 1-point. This is judged to be the most suitable strategy at the start of the game. You can build the wall anyplace between your 11-point and your two-point and then shift it into your home board as the game progresses.
The Blitz
This is comprised of closing your home board as quick as as you can while keeping your challenger on the bar. i.e., if your opponent rolls an early 2 and shifts one piece from your 1-point to your 3-point and you then roll a 5-5, you will be able to play six/one six/one 8/3 eight/three. Your opposer is then in serious trouble seeing that they have two checkers on the bar and you have locked half your inner board!
The Backgame
This strategy is where you have two or more checkers in your competitor’s home board. (An anchor is a position consisting of at a minimum 2 of your pieces.) It needs to be played when you are extremely behind as it much improves your opportunities. The better places for anchors are towards your opponent’s smaller points and also on adjoining points or with a single point separating them. Timing is important for an effectual backgame: at the end of the day, there is no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this straight away, while your challenger is shifting their pieces home, owing to the fact that you do not have other extra checkers to shift! In this situation, it’s better to have pieces on the bar so that you might preserve your position until your challenger gives you an opportunity to hit, so it can be an excellent idea to try and get your competitor to get them in this case!

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