As we dicussed in the last article, Backgammon is a game of talent and luck. The goal is to shift your pieces carefully around the board to your inside board while at the same time your opposition moves their pieces toward their inside board in the opposite direction. With competing player pieces heading in opposite directions there is bound to be conflict and the requirement for particular strategies at specific times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Strategy
If the purpose of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game strategy is to absolutely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your game board. Once you’ve successfully constructed the prime to prevent the movement of your opponent, the competitor doesn’t even get a chance to roll the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Tactic
The goals of the Back Game tactic and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to improve your odds of winning, but the Back Game technique relies on seperate tactics to do that. The Back Game plan is frequently utilized when you are far behind your competitor. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.

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