The aim of a Backgammon match is to shift your pieces around the game board and get them from the game board quicker than your opposing player who works just as hard to achieve the same buthowever they move in the opposing direction. Winning a game of Backgammon requires both tactics and fortune. Just how far you will be able to move your checkers is left to the numbers from tossing the dice, and just how you move your checkers are determined by your overall playing plans. Enthusiasts use different plans in the differing stages of a match based on your positions and opponent’s.

The Running Game Plan

The goal of the Running Game tactic is to entice all your pieces into your home board and bear them off as quick as you can. This strategy focuses on the speed of advancing your checkers with absolutely no efforts to hit or barricade your competitor’s chips. The best scenario to use this technique is when you think you can move your own chips a lot faster than your opposition does: when 1) you have a fewer checkers on the game board; 2) all your checkers have moved beyond your competitor’s pieces; or 3) your opponent does not use the hitting or blocking technique.

The Blocking Game Plan

The main goal of the blocking strategy, by its title, is to stop the competitor’s chips, temporarily, while not fretting about moving your pieces rapidly. After you’ve created the barrier for your opponent’s movement with a few chips, you can shift your other pieces swiftly off the board. The player really should also have a good strategy when to back off and move the checkers that you employed for the blockade. The game gets intriguing when the opposition uses the same blocking technique.