As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your chips safely around the game board to your home board while at the same time your opposition shifts their checkers toward their inside board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the two final Backgammon strategies to round out your game.
The Priming Game Plan
If the aim of the blocking tactic is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your game board. As soon as you’ve successfully assembled the prime to prevent the movement of the competitor, your competitor does not even get to toss the dice, that means you move your checkers and roll the dice again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions hoping to improve your chances of succeeding, however the Back Game plan utilizes alternate tactics to achieve that. The Back Game technique is generally used when you are far behind your opponent. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to use in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.
Comments