As we dicussed in the last article, Backgammon is a game of skill and luck. The goal is to move your checkers safely around the game board to your inner board and at the same time your opposition moves their checkers toward their home board in the opposite direction. With opposing player pieces heading in opposing directions there is bound to be conflict and the requirement for specific strategies at particular times. Here are the 2 final Backgammon tactics to round out your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to hamper the opponents ability to shift their chips, the Priming Game strategy is to completely stop any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if she ever tries to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your half of the board. As soon as you have successfully constructed the prime to prevent the activity of your competitor, your opponent does not even get to toss the dice, that means you move your chips and toss the dice yet again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game plan and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to boost your chances of succeeding, but the Back Game tactic utilizes seperate techniques to do that. The Back Game technique is generally used when you’re far behind your opponent. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it needs careful movement of your chips and how the chips are relocated is partly the result of the dice roll.