As we have dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to shift your pieces carefully around the board to your inside board and at the same time your opposition moves their chips toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to move his chips, the Priming Game strategy is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if she ever tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your game board. As soon as you’ve successfully built the prime to stop the movement of your competitor, the competitor doesn’t even get to toss the dice, and you move your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game tactic are similar – to hinder your competitor’s positions in hope to boost your odds of winning, however the Back Game technique relies on different tactics to do that. The Back Game plan is often employed when you are far behind your opponent. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to use in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice roll.