As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The goal is to move your checkers safely around the game board to your inner board while at the same time your opposition moves their checkers toward their inner board in the opposite direction. With opposing player checkers shifting in opposing directions there is bound to be conflict and the requirement for particular strategies at specific instances. Here are the two final Backgammon plans to round out your game.

The Priming Game Strategy

If the goal of the blocking strategy is to slow down the opponent to shift their checkers, the Priming Game tactic is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he/she ever tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your board. Once you have successfully built the prime to prevent the movement of the opponent, your competitor does not even get to toss the dice, and you move your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The objectives of the Back Game tactic and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to boost your chances of succeeding, however the Back Game tactic relies on different techniques to achieve that. The Back Game plan is frequently employed when you’re far behind your opponent. To participate in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partially the result of the dice roll.