As we dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to shift your checkers carefully around the board to your inner board while at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player chips moving in opposite directions there is going to be conflict and the need for particular tactics at specific times. Here are the two final Backgammon plans to complete your game.

The Priming Game Tactic

If the goal of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game tactic is to absolutely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your board. As soon as you have successfully constructed the prime to block the movement of the opponent, your opponent does not even get a chance to roll the dice, and you move your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game technique are similar – to hurt your opponent’s positions hoping to boost your odds of succeeding, however the Back Game strategy uses seperate techniques to do that. The Back Game technique is frequently employed when you’re far behind your competitor. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.