As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to move your checkers safely around the game board to your inside board while at the same time your opponent moves their checkers toward their home board in the opposite direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the need for specific techniques at specific times. Here are the 2 final Backgammon plans to finish off your game.

The Priming Game Strategy

If the aim of the blocking tactic is to slow down the opponent to move her pieces, the Priming Game strategy is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he ever attempts to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. As soon as you have successfully assembled the prime to stop the activity of your competitor, your competitor does not even get a chance to roll the dice, that means you shift your pieces and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game strategy are similar – to harm your competitor’s positions hoping to improve your odds of succeeding, but the Back Game tactic relies on different techniques to achieve that. The Back Game strategy is often used when you’re far behind your competitor. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice toss.