As we dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for specific tactics at specific times. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to move his checkers, the Priming Game plan is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a damaged position if she ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point 11 in your half of the board. After you have successfully constructed the prime to prevent the activity of the opponent, your competitor doesn’t even get to roll the dice, that means you shift your chips and toss the dice yet again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game plan and the Blocking Game technique are very similar – to hurt your competitor’s positions with hope to better your odds of winning, however the Back Game strategy relies on different techniques to do that. The Back Game strategy is often used when you are far behind your opponent. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice roll.