As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to shift your chips safely around the game board to your home board and at the same time your opposition moves their pieces toward their home board in the opposing direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for particular techniques at particular times. Here are the two final Backgammon plans to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to move his checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your game board. After you have successfully built the prime to block the activity of the opponent, your opponent does not even get a chance to roll the dice, that means you shift your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Technique
The aims of the Back Game strategy and the Blocking Game technique are very similar – to hinder your opponent’s positions in hope to better your chances of winning, but the Back Game strategy relies on different tactics to do that. The Back Game tactic is commonly used when you are far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partly the outcome of the dice roll.
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