As we have dicussed in the last article, Backgammon is a game of ability and luck. The aim is to shift your checkers safely around the game board to your inside board while at the same time your opposition moves their pieces toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last two Backgammon plans to round out your game.
The Priming Game Strategy
If the goal of the blocking tactic is to hamper the opponents ability to shift her chips, the Priming Game strategy is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she at all tries to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. After you’ve successfully built the prime to prevent the movement of your competitor, your opponent does not even get a chance to roll the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The objectives of the Back Game tactic and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to improve your odds of winning, but the Back Game tactic uses alternate techniques to do that. The Back Game plan is frequently utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partially the outcome of the dice toss.
Comments