As we dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to move your pieces carefully around the board to your inside board while at the same time your opposing player moves their chips toward their inside board in the opposing direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular tactics at particular instances. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Plan
If the goal of the blocking strategy is to slow down the opponent to shift her chips, the Priming Game plan is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your board. As soon as you have successfully built the prime to prevent the activity of the competitor, the opponent does not even get a chance to roll the dice, that means you shift your checkers and roll the dice again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game plan and the Blocking Game tactic are similar – to hurt your opponent’s positions hoping to better your chances of succeeding, however the Back Game strategy uses seperate techniques to do that. The Back Game plan is often used when you are far behind your opponent. To participate in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice roll.
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