As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The goal is to move your pieces safely around the game board to your inside board and at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the two final Backgammon tactics to round out your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if he/she at all attempts to leave the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to prevent the movement of the opponent, your opponent doesn’t even get a chance to toss the dice, that means you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The aims of the Back Game technique and the Blocking Game technique are very similar – to hurt your competitor’s positions in hope to better your chances of succeeding, however the Back Game plan utilizes alternate techniques to achieve that. The Back Game tactic is often used when you’re far behind your competitor. To participate in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.