As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to move your checkers safely around the board to your inner board and at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Tactic
If the aim of the blocking strategy is to slow down the opponent to move their checkers, the Priming Game strategy is to completely block any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if she at all tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your board. Once you’ve successfully assembled the prime to prevent the activity of the opponent, the competitor does not even get a chance to toss the dice, that means you shift your chips and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, but the Back Game plan relies on different techniques to achieve that. The Back Game plan is frequently utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice toss.
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