[ English ]

As we dicussed in the last article, Backgammon is a game of ability and luck. The aim is to move your checkers safely around the game board to your inner board while at the same time your opponent moves their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposite directions there is going to be conflict and the requirement for particular tactics at specific times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to shift his pieces, the Priming Game tactic is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if she at all tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to prevent the activity of your opponent, the opponent does not even get a chance to roll the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to improve your chances of winning, but the Back Game strategy utilizes alternate techniques to achieve that. The Back Game tactic is often employed when you are far behind your competitor. To participate in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.