As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces carefully around the game board to your inner board and at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon techniques to complete your game.

The Priming Game Strategy

If the aim of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game plan is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point eleven in your half of the board. After you have successfully built the prime to block the movement of the competitor, the competitor does not even get to toss the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game technique are very similar – to hurt your opponent’s positions with hope to better your chances of winning, but the Back Game plan utilizes alternate tactics to achieve that. The Back Game tactic is commonly used when you are far behind your competitor. To play Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the checkers are moved is partially the outcome of the dice toss.