As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your pieces carefully around the game board to your inner board while at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the requirement for particular tactics at specific times. Here are the last two Backgammon strategies to round out your game.
The Priming Game Strategy
If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to completely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if he/she ever tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to block the activity of the opponent, the opponent doesn’t even get to roll the dice, and you shift your pieces and toss the dice yet again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game plan are very similar – to harm your competitor’s positions in hope to better your chances of winning, however the Back Game tactic utilizes alternate tactics to do that. The Back Game strategy is often used when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partially the outcome of the dice roll.
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