As we dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to shift your checkers safely around the board to your inner board while at the same time your opponent shifts their chips toward their inner board in the opposite direction. With opposing player checkers heading in opposing directions there is going to be conflict and the requirement for specific tactics at specific instances. Here are the 2 final Backgammon techniques to round out your game.
The Priming Game Strategy
If the aim of the blocking tactic is to slow down the opponent to move their chips, the Priming Game plan is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your half of the board. As soon as you have successfully assembled the prime to stop the movement of the competitor, your opponent does not even get a chance to toss the dice, that means you shift your chips and roll the dice again. You’ll win the game for sure.
The Back Game Tactic
The aims of the Back Game tactic and the Blocking Game strategy are similar – to harm your competitor’s positions with hope to better your odds of winning, but the Back Game strategy uses seperate techniques to do that. The Back Game technique is often utilized when you are far behind your opponent. To play Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partially the result of the dice roll.
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